Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    dkirschner's GameLog for God of War 2 (PS2)

    Monday 5 July, 2010

    God of War was awesome. God of War 2 is more of the same. I played the first one so long ago, maybe 3-4 years, that I can't compare the two side by side, but from what I remember, yea, it's basically the same as the sequel. You are Kratos, you are a badass, you are pissed off at the gods (Zeus in this case), and you go on an epic adventure in mythological places fighting hordes of mythological creatures (minotaurs, medusa [how do you say medusa plural?], and cyclops[es?]), and proving yourself over gods (Hermes, the Fates [not really gods], Zeus, and others I don't remember).

    When you defeat enemies, you receive various colored orbs that do various things. Reds accumulate to level up magic attacks and weapons. I was a fan of the bow and arrow magic in this game. The medusa head I never used. I remember earthquake being handy in places, as well as the lightning spell. I mostly used my main weapons and the berserk type ability to tear through difficult fights. And fights are difficult. One thing I enjoyed about the first game was the 10 minute epic boss fights and even the long regular battles that I found myself dying from and not upset to start over. Same in this game. The Zeus battle comes to mind. I did it a few times before perfecting my movements and timing of repelling his magic and shooting him with my bow and arrow. Also, the button context portion of the fight I did over and over memorizing when I'd have to react fast to the cues on screen, and eventually calming my hands down enough to press the correct buttons fast enough.

    This game looks absolutely fantastic on a PS2. It must be pushing the PS2 to its limits. The environments are so nicely done, detailed, and you can see far into the distance. I remember being very impressed by the Atlas level. One thing I didn't mind in the first game that bothered me in this is Kratos himself. He's too pissed off and yells a lot. I think in a few years, as with the last game, the intensity will stay with me, but I'll forget the details. These games are intense. They're masculine. You get pumped up and kill stuff and are a general asshole to accomplish your goals. You're on edge to mash the context commands. It's bloody. There are always naked women. Yea, I found myself only able to play for short spurts before it just being too much to handle. I don't care much about Kratos himself, as he seemed to be the same Kratos from GoW 1, just pissed for a slightly different reason.

    Oh right, and the opening battle is a massive boss fight. Totally cinematic and immersive from the get-go. I would have more to say about this, but I've played so many other things since then. Nice game, wonder if I'll get around to the third one some day.

    Comments
    1

    I played GoW 1, 2 and the PSP version in (semi) rapid succession. They're all pretty much the same in the grand scheme of things which is why I share your sentiment regarding GoW 3...

    Monday 5 July, 2010 by jp
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014