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    araek tashkandi's GameLog for Super Columbine Massacre RPG (PC)

    Saturday 7 August, 2010

    This is my first day in playing Super Columbine Massacre RPG. Before I play the game, I read about it to know what is about. I found that this game based on a real massacre, so I just remember our discussion in the class about the movies that represent 11 Sep. I remember that we said it is cause painfully feeling to whom had a bad memories about this day. Thus, I feel that this game may have the same reflection on the victims and murders family. As I found in a Wikipedia” Upon revealing Columbin's identity as Ledonne, Kovacs said, "One of the girls who died [in the shootings] was a friend of mine, Rachel. We were in the same church group. Anyone playing this game can kill Rachel over and over again."[13] The father of one victim remarked to the press that the game "disgusts me.”. I try to imagine if I were them, I wouldn’t feel ok if I see the massacre which my sun cause or where one of my sun die .Therefore, I found what is really concerned, this game has its effect on people.

    Does Ledonne have the right to design this game which based on the real massacre? Even though it is a game, it has its effect like any other media. Game designer should notice the role of media. Moreover, they should be aware about this role when they pictured real in game.

    When i was playing this game, i didn’t find any target or fun. It just represents real murders that planned to kill all the students in their school, because they didn’t notice them. Even if this a real story, in my view it is not excited to produce it. Most of games we found the target of them is having fun, but games like this game which have a real mixed with violence aren’t produced any kind of fun. What is the fun of killing people and regards the humanity?


    Should all games be fun? Is fun the only experience a game should create in a player?

    Monday 9 August, 2010 by jp
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