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    jmallari's GameLog for Super Columbine Massacre RPG (PC)

    Friday 5 August, 2011

    “Super Columbine Massacre RPG” is creepy, thrilling and must be full of suspense. The narrative tells us that the main character is Eric. He got a bomb and feels like going on a killing spree. He calls his friend Dylan and makes it to Clement Park geared up. He sets the bomb in one place and sets a car bomb in another place so when the first bomb go off , he sends a message to attack. He sends the message saying Have Fun!. Marilyn Mansons cds plays the music tuned with the lyrics that inspire impulsive aggression and rage.
    The game tells how the Columbine bombing was set up. The game is unethical in 3 ways: (1) A killing spree is an act of violence and is intolerable, (2) Bombing and dying people is immoral, and (3) Aggression and rage is a crime. It is unethical because based on social contract theory moral beings have certain rights to life, liberty and property. Morality consists of a set of rules governing how people are to treat one another. Based on social contract theory, a person’s moral obligation to society is the establishment of a set of moral rules to govern relations among citizens. Crime does not pay. Commiting a crime is the ethical choice of the character. To resolve this issue, crimes are punishable by law. Shooting and killings are acts of violence Some people died. Moral beings have certain rights to life, liberty and property. Rational people agree to accept mutual benefits and others follow that rules as well. By social contract theory murderers and criminals go to jail. “ Super Columbine Massacre RPG” is intolerable and is justifiable.

    Comments
    1

    Do you think that all games (or media) that depict violent acts are thus unethical? Does it make a difference if the acts are real? For example, if you watch a segment on the news that shows real-life violence?

    Friday 12 August, 2011 by jp
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