I played this over the course of a few plane trips which was nice.
I loved the music, I loved the art, and...to an extent I enjoyed the gameplay as well. Mostly the little details that made it shine.
It's a short game (excellent!) about getting an old man from his home to his destination. As you travel from location to location you learn a bit more about his life and the reason for his trip and such. It's a nice, short story - nothing super special, but told in a nice sweet way.
I wasn't really expecting any "real" game play, just "interactive stuff" mostly - but it's there and it was a nice surprise when I first learned what it was. Basically, you drag the background "ground" up/down such that they all connect and the old man can walk across the screen. So, you need to line them up and then, the man walks across BUT (trick perspective!) also walks "into" the picture. This is really hard to explain with text - a simple animated gif would do wonders here.
Over the course of the game this basic formula gets mixed up a bit - there's a bit of light puzzling where you shift a background floor such that a rock will roll around, and stuff like that.
None of it really outstays its welcome, but, as I mentioned, it was the little details I enjoyed a lot (as far as the gameplay/puzzling is concerned). For example, sometimes there are poles with telephone wires, and when you drag/move a background the wires will bounce around on the poles...
It's definitely "more game" than, say, Florence - with less "story", but still enjoyable. I really like it as an example to show other people of "polish" and fine and careful attention to detail.
Played this a bit more, and sadly it didn't get any more interesting. I did figure out that there's a map that gives you an overview of the entire level (which makes it easier to get to the end).
I had a bit of trouble with the first boss, strangely. It took me a few deaths to really understand what was going on (it wasn't clear to me when I was/wasn't taking damage). Once that was sorted out it wasn't too hard to beat.
This one's going on the shelf...it just wasn't that fun for me.
This has been a great game to play on the plane with my two kids. There's surprisingly more stuff to do than I expected - even as a single player (which I haven't experienced yet, but maybe later?). We've played in - I think - three different worlds so far, and each has a different item you use to solve puzzles and such. It's pretty standard Zelda in that regard, but having three links running around doing things adds a lot to the chaos and mayhem.
At the end of each area you open a chest and get an item you use as materials for different outfits, and different outfits give you bonuses/special abilities which are fun. We've each unlocked a few - I only have one copy of the game, but the kids download to their devices AND they can save their progress which is neat.