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    Jan 31st, 2007 at 16:05:34     -    Mario Party (N64)

    After pretty much mastering the Mario Party boards on the "Easy" level I decided to switch up to "Normal" (not saying that is much of a compliment at all). At first, it was ok. Not to easy, not too difficult. Then, pretty much out of nowhere, both Luigi and Wario ( CPU controlled) steal everything I've gained throughout the majority of the game on Wario's Battle Canyon. With four stars and over 100 coins, I had no doubt in my mind that that particular game was mine. However, little did I know Wario was about to change it all in the span of one mini game, the Roulette. Usually, I enjoy this one. I am typically on the recieving end of roulette, gaining more than I lose when it takes place. This time, howver, was different. In goes Wario, little smile on his face, waiting to take it all from me. He first chooses the middle box, revealing that the person to the right will receive a star from the person to the left. Now, I am already nervous. When stars are invovled, it's time to panic a little. After all, the person with the most stars becomse the "Superstar", which is, of course, the objective of the game. It is the second jump, Wario succesfully chooses himself as the reciever of the star. Now, it is between Luigi, Peach, and DK ( me). Luigi and I are both tied for stars, the only advantage I have is that I have mroe coins. Naturally, Wario, in a CPU conspiracy against Human players, completely bypasses both Luigi and Peach, heading straight for me. Thats right, I was robbed. There goes my star, with only 1 turn left. I am now in in second. which doesnt last long. Why? Of course, after the loss as result of Wario, Luigi is gracious enough to land on the Roulette mini game as well, and the same series of unfortunate events takes place. Again, I was robbed, my stars which I had worked so diligently on were taken from me and now I was left with the dreaded fourth place (peach now had the advantage with 150 coins to my 130). The game ends and I am not the superstar at all, I am not even in the closing ceremony. If you look in the background you see me, as DK, being shot out of a cannon in oblivion, a mere shadow of the glorious winning Kong I once was. The game was frusterating but did have its fun parts, hopefully, someday, the CPU's will get whats comoing to them .

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    Jan 31st, 2007 at 15:51:20     -    Mario Party (N64)

    I first played Mario Party at a very young age, possibly around ten, and am happy to say that it is just as entertaining now as it was then. It took me awhile to reaquaint myself to the mechanics of the game (i.e the board game based screen and movements). However, after the first round it all came rushing back. The mini games are, for the most part, great breaks from traditional play and provide excellent ways to make a comeback in coin collection if you are behind. I do have my favorites, the most being "Balloon Burst", a game consisting for attempting to blow up a balloon by alternating between pressing the "Z" and "A" buttons. However, there are some mini games that are far less entertaining and can possibly even be considered downright painful. Although they are usually few and far between, games requiring quick rotation of the joystick take all the fun out of that specific mini game. As far as characters go, DK or Donkey Kong is and always will be my ultimate favorite (hence the reason why I will never play the games in the series that do not present him as a character). To me, DK is the ultimate. Mario Party was and is an excellent single player game.

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    Jan 19th, 2007 at 01:08:23     -    Soul Calibur III (PS2)

    Voldo is by far my favorite character of this game. After an hour of play, losing ALOT, and re-trying countlessly, Voldo was victorious. Unpredictable and versatile with moves that are powerful and fun to watch, Voldo's defense AND offense are nearly impossible to break. Even without special moves, Voldo is a great character. However, add more to traditional strategies and you are in for a show. My personal favorite strategy is to stay low to the ground and execute the Blind Dive Charged. Useful for pushing opponents off of edges, I have found the this move is nearly unblockable (although Nightmare came close on one occasion) and equally entertaining. Combat games should be challenging but eye catching as well, and, personally, Soul Calibur III has definately captured that.

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    Jan 19th, 2007 at 00:51:08     -    Soul Calibur III (PS2)

    Overall, Soul Calibur III is an excellent game. All characters are well developed, each with their own special abilities and faults as well. However, personally, Voldo is the dominator. So far, I have been most successful using him as a character. Desgin wise, I feel the story-line based combat experiences as well as the prizes and unlocked items that come with each victory suit the game well. Each level is challenging enough, not moving too quickly from easy to harder opponents (so far). The conflict varies with each character and subsequent storyline keeping the player interested because each game is different from the last. Also, whilst playing the game, each character and therefore player is given the possibility of choosing a "path" to take with each option resulting in a different opponent, storyline etc. There arent many social interactions in the game aside from the cut scenes ( which are enjoyable) and small competitive dialogue between opponents before each battle (which were at times annoying, especially when the player is into the game). So far, this game is indeed a good one.

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    1Kingdom Hearts II (PS2)Playing
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