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    Mar 6th, 2008 at 02:16:07     -    Tony Hawk's Pro Skater 3 (PS2)

    Game Entry #2

    GAMEPLAY
    After playing this game for a while it’s important to do different combinations of tricks and turns because the more creative the trick the more points will be rewarded. Getting high scores and lots of points is a big deal in this game, so you want to land all the attempted tricks, especially if the event is timed and allows less time to get high scores.

    DESIGN
    I think this game does a good job of creating worlds where skateboarders are free to skate and not be ticketed or punished by law for vandalizing rails or ledges. Our culture and society views skateboarding as sort of a rebellious act and isn’t permitted in many places, so it is fun to play in this game where skateboarding is taken to the extreme and allows players to do big tricks anywhere. Each time the skater messes up on a trick blood splatters as he hits the ground. This makes it seem more realistic and reminds people of the danger of skating.
    A distant background adds depth to the level and makes the level seem larger. Rails and ledges require the player to jump up a level and to push the grind button. This means players have to be fast and time their tricks. This makes it challenging to complete tricks. The skater also turns wide and kind of slow which makes it easier to hit objects than to avoid them. This game provides many challenges to keep players involved and trying to improve their skating skills. Challenges include helping people in worlds get objects which you skate to by completing series of jumps and rails and getting off the ground level; then there are the letters to spell “skate” scattered through the level; and other random challenges like smashing pumpkins. The thing I would change about this game I are the handling skills and make the skater better at landing tricks so he doesn’t have to waste so much time falling and getting up constantly.

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    Mar 6th, 2008 at 02:15:30     -    Tony Hawk's Pro Skater 3 (PS2)

    Game Entry #1

    SUMMARY
    Tony Hawk Pro Skater 3 is a classic skateboarding game that became popular along with the pro skater Tony Hawk who became famous for doing the 900 (a trick that had never been done). This showed people how extreme of a sport skateboarding is. Then in this game, Tony Hawk and friends are professional skaters which you can control and are capable of doing extreme tricks and stunts. You skate around various cities in the world creating challenges and being professional skaters capable of doing big tricks for points.

    GAMEPLAY
    IN a free game world with various jumps, rails, stairs, and ledges to perform various grinds or board slides, flip tricks, or up to 900 degree turns (a special move for Tony Hawk). The most fundamental trick is the ollie, and timing to release the ollie button is a key part to successfully pulling off tricks. It is frustrating to mess this up because the character usually ends up falling on his face or stacking by hitting something. It’s possible to get hit by cars. Completing challenges unlocks new levels and decks for the skaters, which make me, try to get further and better at the game.
    This game allows players to design worlds to skate or to create your own skateboarder. This makes it easier for me to get involved and customize a skater that appeals to me. For someone who has grown up skateboarding and watching skate videos this game allows a lot of freedom for me to choose tricks and rails to attempt without having to endure the physical pain that comes when skating in the real world. I enjoy playing and doing big tricks that I would never attempt in real life. The music features songs picked personally by the pro skaters in the game so it definitely gets me pumped up and makes me want to time and land tricks.

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    Feb 21st, 2008 at 17:35:40     -    Goldeneye 007 (N64)

    GAMELOG ENTRY #2

    GAMEPLAY
    After getting to know some of the levels, it was easier for me to take out my enemies because I would get better weapons and armor so I wouldn't die as fast. However, it is frustrating to play against three other people without the radar because I never know when or where someone will pop up. It gets chaotic sometimes and I end up taking on damage from different sides which ends my life fast. So using the different objects such as trash cans or boxes to take cover is a good idea. It sucks to get shot while I am reloading because I am defenseless for a second in which the other takes the lead.It is fun to see the awards each player earned after the rounds.

    DESIGN
    After playing XBOX 360 in high definition it is hard to be impressed by the graphics. However, I think about playing the game as a kid and thinking that the graphics are incredible and that each level has a good amount of detail. Still I am able to appreciate the different environments from the snow through the buildings and jungle. Each level has a certain depth to it whether looking into the distance, up or down. I like the variety of weapons and I want to get further just to see what other guns exist. There are sounds for the gunshots, explosions, and getting hurt which are all great. Overall the game has good sounds and the music from the movie makes it even more classic and thrilling.

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    Feb 21st, 2008 at 15:56:00     -    Goldeneye 007 (N64)

    SUMMARY
    This first person shooter game is based off of the James Bond Goldeneye movie and the player goes on similar missions. The main menu consists of secret files which the player can go through and choose levels or change the difficulty of the game. A special feature of this game is that it is multi-player and can be played with up to four people. There is a wide selection of weapons to obtain and Bond also has gadgets such as a watch which can be used to trigger explosives. Play as a secret agent and complete the 20 missions.

    GAMEPLAY
    This game is fun to play in multi-player mode because it allows everyone you're hanging out with to have a turn. The levels usually consist of two platforms, there is a ground level and a higher level which is reached by walking up stairs or going through doors. It's fun to alter the settings of the weapons and to try the different modes from "Normal" to "License to Kill".
    Since this is an older game the controls are not to advanced. When firing a weapon it'll lock onto the target automatically if you are shooting within the targets range. Otherwise, players can try aiming using the cursor but it is hard to keep still. This adds a challenge to shooting a moving target, and makes for a greater sense of achievement when killing the opponent.
    The wide range of weapons are fun to gather and learn how to use. There are big loud guns such as the rocket launcher or machine guns, but then there are the weapons such as the silenced pistol and rifle with zoom lens which can be used to act stealth and take out victims quietly.
    I like that the makers used some of the suspenseful music from the movie. Also when a player is hit their outfit gets blood stains and when someone dies, blood drips down the screen which makes it more brutal to kill someone.

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