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Diablo III (PS3)

Status: Finished playing
I started playing this game on Wednesday 14 May, 2014  //  I stopped playing this game on: Friday 21 August, 2015
Current opinion of this game
No comment, yet.

August 14, 2014 06:58:31 PM
So we beat the game! Woohoo?

I'll admit that it was starting to feel a bit long towards the end. However, it definitely felt like the final chapters were shorter than the initial ones. So, good news on that front.

I have a weird lukewarm feeling about the game in the end though. I don't really understand why everyone seems to get so excited about it. It also feels incredibly over-produced. So much effort went into making it look great and so on, and I think that most people just blow past all of that. It's about the hack and slash, no one cares for the story (cut-scenes were pretty though). And even the hack and slash got really tiring after a while. Not tiring in the 'easy' sense, I mean I still died a few times (and we were playing on Master II). Just, lacklustre. Not special. Not memorable.

Ok, the one boss fight (Belial?) that changed the camera around was memorable. But it was memorable because it was different. Not because it was great or interesting or much else.

Gosh. It sounds like I hated the game, which I didn't. Don't. I mean, it was ok. Had I played it alone I would be less upbeat, for sure.

And now?

Curiously my son wanted to create a new character and have another go. I'd rather keep on with the one I have. And we can't really play together, which sort of sucks. You can't play on the harder modes with a character you haven't played through the entire game with. That REALLY blows.


July 14, 2014 09:47:27 PM
Just finished act 2!

I've been playing this with my son - couch co-op, and it's pretty fun but, to be honest, kind of mindless. After a while I just wish I could auto-equip anything that's better than what I have and instantly sell everything else. It gets a bit tiring after a while. I get that there is a lot of complexity in the equipment with the different types and all the effects, plus the sockets and gems. So, there's an infinite number of options, but it isn't really interesting to explore them (for me at least). It really is a hack-n-slash game.

I'm not sure I understand the appeal entirely. This is my first Diablo game and I can see how it's spawned a bunch of other games that copy its style and so on. But, other than a lot of polish.... I guess the game gets in the way of following the story, which may be interesting (and the cut scenes are spectacular), but so far we seem more confused about the narrative than anything else.


 
kudos for original design to Rodrigo Barria