jp
Home Talks and Slides My GameLog Research and Projects Publications Resume Teaching
Back  //   GameBreadth Project  //   Game Ontology Project  //   GameLog

Tom Clancy's Endwar (DS)

Status: Stopped playing - Got Bored
I started playing this game on Friday 17 April, 2015  //  I stopped playing this game on: Friday 24 April, 2015
Current opinion of this game
No comment, yet.

April 24, 2015 10:09:27 AM
Still not Advance Wars.

Yeah, I'm kind of "meh" about the whole experience and I guess I feel a little guilty about it. The way turns are sequenced still feels odd to me and I don't feel like I have the energy or interest at this time to try to wrap my head around it. I've played 8 missions or so (8% in?) and I'm just not feeling interested or excited. I think this is the sort of game that could use an extra level of interface polish? Just to make some things smoother/more intuitive. Or maybe I'm just being lazy.


April 18, 2015 08:31:41 PM
I picked this up because it was cheap and the screenshots on the back made it look like this was a version of Advance Wars - a series I really enjoy and kind of miss to be honest.

It's not Advance Wars.

However, I'm not sure yet - having only played the tutorial and a few missions, that I understand completely why I'm a little disappointed. For now, I don't really understand the different units and how they work together with the terrain and all. Also, there's no real economy/building. You can capture these depots that sometimes have supplies to make units, but it seems like they're mostly one-shot deals. Also, they've rolled in all the units (lots of them) in together - so it's harder for me to make sense of the whole tactical layout. I guess I'll get better as I play more?


 
kudos for original design to Rodrigo Barria