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Spyro: Hidden Legacy (DS)

Status: Stopped playing - Got frustrated
I started playing this game on Monday 13 March, 2017  //  I stopped playing this game on: Monday 20 March, 2017
Current opinion of this game
No comment, yet.

March 20, 2017 06:51:20 PM
I played a bunch of the Spyro games back in the day on the Playstation, and since then I've played Skylanders which are sort-of Spyro games? Anyways, I was curious about the handheld version and I wasn't too sure what it would be like (didn't even bother looking at the back of the box, if I recall): would it be a sidescrolling platformer? 3D platforming (like the original games)? Something else entirely?

From the intro, I'm guessing that my questions are dumb questions because it feels very much like a sequel. The game starts with a bunch of characters essentially saying goodbye and taking off. My guess is that they're all the buddies you met in the previous game?

The game is an isometric platform RPG game...and I've had a terrible time so far. Mostly because it is really awkward to move Spyro around AND jump. And there's a fair amount of "miss this jump and die" sections. The jumping is so bad that at times I've jumped, landed and then gotten stuck (can't move). The only way to get unstuck is to jump again (in place), and then you can move... I've also had a fair number of jumps where I land the jump. I see Spyro land. And then he dies. Infuriating!

The RPG parts seem interesting, there's lots of little quests, you get experience, you level up, and then you get new abilities from some senior dragonfolk. I'm guessing that the abilities make you better in combat and also let you access previously inaccesible areas. Curiously, there's even "draw stuff on the touchscreen" abilities!

I've reached level 3 and I'm done. I collected enough gems to fill my "bag", and there's no way for me to spend/use the gems (there is a shop but it's closed - presumably it will open up at some point...but I can't be bothered really).


 
kudos for original design to Rodrigo Barria