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Dementium II (DS)

Status: Stopped playing - Got Bored
I started playing this game on Sunday 18 March, 2018  //  I stopped playing this game on: Wednesday 28 March, 2018
Current opinion of this game
No comment, yet.

March 28, 2018 10:33:20 AM
Another thing I was confused by was that the first chapter takes place in a prison that morphs into a nightmare prison. There's a doctor who runs the place, but he runs away...the 2nd chapter takes place in a snowy (exteriors!) camp of sorts - there are buildings you can go into and stuff like that. This time around you're (presumably) chasing your wife who has left notes/clues and you're supposed to find your daughter...but there is no daughter only a grave with a kachina doll? (I think it was a kachina doll)

I'm just confused as to what the transition from one to next was supposed to be...


March 27, 2018 06:59:44 PM
Played the first two chapters and it's quite..."meh"? It's definitely creepy, and the first-person shooting and walking around works. But there wasn't enough in the game to get me interested enough to continue playing. I get the sense that the game is a direct continuation (story wise) of the first game, which I think I also started playing and then gave up on. This one definitely held my interest for a longer period of time.

The game features an inventory system of sorts - you swap between weapons, tap to reload and that sort of thing. It felt unintuitive, but works quite well once you get used to it. It's a tricky problem because you need to use to stylus to look and orient yourself with one hand, while you use the other to move forward/back and strage (using the face buttons). Firing is with a shoulder button. In practice you only have half the buttons because they let you swap left hand/right hand - so, I could stylus with my left and press buttons with my right (or do the opposite). The inventory system works by dragging into the right slot, rather than taping or selecting.


 
kudos for original design to Rodrigo Barria