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Burly Men at Sea (PS4)

Status: Finished playing
I started playing this game on Saturday 1 December, 2018  //  I stopped playing this game on: Sunday 2 December, 2018
Current opinion of this game
No comment, yet.

December 2, 2018 07:43:32 PM
I actually first played this last weekend - but I feel asleep while playing. I'm blaming tiredness not the game, but I guess my overall impression, now that I've finished it (all the different ways you can finish it) is that I'm somewhat disappointed.

The game itself is quite simple, clean, and pretty. But...

a. I had trouble with the cursor - it's movement never felt smooth and I often overshot what I was aiming for. I'm not sure if this was just a "bad port" issue? (I think that the native version of the game is touchscreen, which makes more sense)

b. I was super excited the first time I finished the game - I got a book with a code! It went on a shelf in the game and I was invited to explore further stories/playthroughs. The number, if I recall, was a five-digit one and it game me the impression that, well, there were thousands of different stories (playthroughs). Furthermore, you're invited to visit a site, input your code and you can buy a book! (physical or digital, your choice) Wow! I was so impressed - and it's such a neat idea. Like a little storybook you can have. I imagined people buying the book to gift to little kids and such. But then, as I played through again, and again I realized that the number is a gimmick. There aren't really thousands of different games. In other words, there aren't that many playthroughs, in fact I completed them all in 90 minutes or so. This was such a disappointment! Now, it's not that the playthroughs were bad or anything like that - just that I thought the game was so much more than it ended up being. Sigh. This is like a No Man's Sky of branching narrative games.

c. I think it was neat how each playthrough acknowledged previous ones and there was also an effort to shorten some parts that would have been really boring to play through so many times. It sort of skipped ahead (for example the moment when you take fire from the fireplace, the first time you play there's more dialogue and stuff - after that it just skips to the moment when one of the burly men has the torch). It doesn't skip EVERYTHING, and some scenes started to get really long in the tooth (burly men sinking in the ocean particularly), but I did appreciate the attempt to make things shorter than the original playthrough.


 
kudos for original design to Rodrigo Barria