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Don't Starve (PS4)

Status: Stopped playing - Something better came along
I started playing this game on Thursday 25 April, 2019  //  I stopped playing this game on: Tuesday 28 May, 2019
Current opinion of this game
No comment, yet.

May 28, 2019 06:35:24 PM
I really enjoyed the cut scenes (the introduction) and the art style, but man this game feels REALLY hard to play on a big TV when I'm sitting on the couch. It seems so obviously a PC game ported to console that, for me at least, the few sessions I played felt incredibly onerous - I'm trying to learn how to play this punishing rogue-like while at the same time trying to figure out how the interface works while simultaneously struggling with text that is really hard to read and iconography that is too small to adequately distinguish.

So, on the shelf it goes. That being said, I'm not entirely sure I would have enjoyed the experience had I been sitting in at my computer instead.

I'm fine with hard games, and with rogue-likes too...but this one felt a bit too unstructured for my taste? I spent a few games just wandering around and it FELT like I had no real purpose or goal to aim towards, which makes it hard to figure out what to do and when. I didn't really have a sense of "making progress" other than "the background is different" but was that a good thing? Was I going in the right direction? How long should I stay in a place? How will I know if I've gone too far or not far enough?

Most other games have rooms, or dungeon floors and you know that you just need to keep on going down...and you also know what it is you're balancing (I need to find more loot, treasure, coins, food). Here, I was just randomly crafting stuff but...not sure to what end.

So, the game would either benefit from a hand-holding tutorial that explained what my big picture goal was and broad strokes of how to get there...or I'd need the patience to play a bunch more to figure things out, or I'd have to spend some time reading FAQs and such...and, I can't be bothered really...


 
kudos for original design to Rodrigo Barria