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Viewtiful Joe Double Trouble (DS)

Status: Stopped playing - Got frustrated
I started playing this game on Sunday 28 June, 2020  //  I stopped playing this game on: Friday 1 January, 2021
Current opinion of this game
No comment, yet.

January 1, 2021 11:49:35 PM
Picked this up again today after - geez, has it really been six months?

Bad news is that I forgot how to do anything. Good news is that there was some info in the manual. Bad news is that I still have a hard time pulling off some of the moves.

The game really is quite interesting with the special VFX moves that use the touch screen. Earlier today I was introduced to one where you swap bottom and top screens with a swipe. I was able to do what the tutorial asked, but to be fair I didn't really understand what I was doing. Then I got stuck later on trying to do something else and at that point I just gave up entirely.

BUT, it's probably one of the more interesting action games with touch screen special moves I've seen - it's just a shame that the controls aren't quite as polished as I'd hope. It almost feels like it could use a remake on switch or something?


June 29, 2020 05:07:41 PM
I recall really enjoying the Game Cube game and feeling proud because it was hard and I got to the end. (I'd have to read my old gamelogs from then to see if this was true...as I type this I don't even know if they exist).

The game remains stylish in the visuals, but pared down of course. The action moves pretty fast and I've had fun so far BUT I have a hard time telling what's going on and I'm worried about the introduction of all the special abilities. I'm not sure I'll be able to keep up with them (more buttons and combinations to remember).

One of the powers is pretty neat though I have trouble getting it to work consistently - you can tap and swipe (left or right) the screen to get the top/bottom halves to be misaligned for in-game effects/objectives. So, if the bottom half has a fire hydrant, when you slide the bottom of the screen it loses the "cap" and water sprays and you can then use the water spray to put out fires on another part of the screen. Or, you can slide the top half of the screen to open up access to an area otherwise closed off. It's pretty neat!

Bad news is that there are some areas I have a REALLY hard time getting to. These are usually higher up and require the double-jump. I don't know if it's my bad eyesight or if they're tricky in terms of getting into the right position. But, it was pretty annoying to be honest.

We'll see how long I play, but for now I'm pretty impressed and enjoyed "refreshing" my memory on the GC game. (was there a sequel? perhaps"?)


 
kudos for original design to Rodrigo Barria