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Astro Bot: Rescue Mission (PS4)

Status: Finished playing
I started playing this game on Monday 6 July, 2020  //  I stopped playing this game on: Saturday 3 October, 2020
Current opinion of this game
No comment, yet.

October 3, 2020 05:38:36 PM
And finished!

This one is a real gem - though I'll admit that the final boss (shark robot, or whatever it's called) took me a while to defeat.

I'm surprised by how much content, variety and replayability there is in this game. I do really think it's a highlight of the VR games I've played.


July 8, 2020 03:03:58 PM
If Nintendo made a VR game, this would be it. I say that as the highest praise. This is an incredible Mario game in its inventiveness, creativity, polish, and level design, character design, etc.

I've had so much fun with this game that it's hard to state - I think it's the only game I've played on VR for longer than an hour. More than that, once I got tired and took the headset off, I was like "wow, what time is it?" (it was 2 hrs?). So, time flew by, I hardly noticed - and I was having fun.

In no particular order, what I've appreciated most (in terms of the games' design) is that it mixes platforming challenges with "operator" challenges - so, at times I need to navigate a character around, but in others I need to look around and pay attention to the environment. Not in an adventure game sense (spot the pixel that's different!), but rather to figure out where to go next, what to do, and to find the hidden bots in each environment. I've found the bosses a bit frustrating (mostly because there isn't a quick restart and you have to watch the boss set up and everything).

Also, the animations and little details are quite remarkable - you can see your own shadow in the game, the bot character you control reacts to your presence (sometimes just by looking in your direction!).

I recall this game had really good reviews and yes, they are well earned!


 
kudos for original design to Rodrigo Barria