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Snood 2: On Vacation (DS)

Status: Stopped playing - Something better came along
I started playing this game on Friday 13 November, 2020  //  I stopped playing this game on: Saturday 14 November, 2020
Current opinion of this game
No comment, yet.

November 14, 2020 09:04:22 AM
I remember the first time someone showed me Snood and I wasn't impressed then. The art was ugly (IMO) and the game was a knock-off (again, IMO - for all I know it was the first?). Anyways, the person who showed it to me (on a PC, must have been early oughts?) really, really liked it and I never understood why.

I still don't.

And this version isn't all that much to write about. I started playing the world tour, beat the first level and the 2nd level is a puzzle level and I lost. Tried again, lost again (including all the continues), tried again, lost again. I eventually did clear it, but there was only more levels of the same game to go through.

The back of the box mentions new modes that are (apparently) interesting, novel or exciting. But I can't really be bothered to try them out.

What I did find interesting is how the menu layout is set up. The main menu has a bunch of options - the first one was World Tour. It turns out that's one of the different game modes - and to play a different game mode you have to go into a sub-menu, select a different game mode (e.g. puzzle) then go back out to the main menu to find that the new mode as at the top (replacing World Tour if that's what you had set up). It seems like a really bizarre interface choice and I've been wondering how it came to be - if you put all the modes on the main menu it's too long - and if you put all the modes inside a sub menu it's less "efficient" to get to playing (1 more step), so this was a compromise?


 
kudos for original design to Rodrigo Barria