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Runbow (PS4)

Status: Stopped playing - Something better came along
I started playing this game on Friday 26 November, 2021  //  I stopped playing this game on: Sunday 28 November, 2021
Current opinion of this game
No comment, yet.

November 28, 2021 10:32:16 AM
Running and Rainbow. The name of the game is a pretty good explanation for what you're supposed to do. We played "co-op" for a few hours in the campaign/adventure. As a team we're all trying to get to the end of the level - first player there "wins" and in the grand scheme of things there's a rectangular grid where each tile is a level and we're trying to trace a path from the start tile (first challenge/level you do) to a "S" tile which has the boss. There are 4 S tiles (all far away from each other) and presumably when you beat the last one you "win" the game. We did three before we started to get tired - the levels were also getting harder overall beyond the 3-tiers already evident (green, yellow, and red).

As for gameplay, there are different characters but AFAIK they're all the same. No special abilities or anything like that. The main gimmick/twist is that there's a background color "sweep" (in a flat color) that affects things in the level that are that color. When the sweep is green, everything that's green is invisible and doesn't exist. So, platforms to land on but also enemy lasers. So, there's a frantic pace of rushing to the end but careful timing is also important so that you can land on/avoid/etc. whatever level objects are there to either help or hurt you.

I was mostly annoyed by the fact that you can interfere with the other players - often knocking them out of the level which was annoying, especially in the harder ones were we were struggling to get to the end. On the other hand, there was much laughing at this too.

The game does come with a bunch of other modes, but I'm not sure we'll be all that interested to try them out? I only bought the game because of the couch co-op and I'm not sure we were all that enthused enough by it to play a bunch more?


 
kudos for original design to Rodrigo Barria