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Nier: Automata (PS4)

Status: Finished playing
I started playing this game on Thursday 26 May, 2022  //  I stopped playing this game on: Tuesday 28 June, 2022
Current opinion of this game
No comment, yet.

June 12, 2022 10:53:52 PM
I kept on meaning to write about this game, but never did, and now I'm 27 hours in, have decided to put set it down, and want to see/read about the "true" ending from guides/youtube rather than spending another 30 hrs or so. It might be shorter? But who knows...

I almost didn't continue playing the game - this part partially my fault, but I'm glad I stuck with it. When you start the game there some cutscenes but also warnings that the game does not auto-save and that you'll learn how to save in the game itself, later on. You can only save after about 45 minutes of playing...and of course, I died the first time about 40 minutes in. And realized I'd have to play it all over again and was...not happy. Then I started again, and tried to rush through, and died again (but sooner). So, again, not happy.

Then I realized that the dodge/dash button is critical/crucial - and that I would have to practice using it while I attacked, and that made a really big difference and I was able to get to the point where you could save. And wow, I'm glad I did.

The game is, reasonably, and open world 3rd person action game - with lots of RPG-style progression (upgrades, weapons, etc.)but it's got some weird extra things:

(1) In some areas/places the game goes "platformer linear" - the camera shifts to a side view and you can only move along two axes (jump + left/right) - there are even areas with jumping puzzles or combat that's a bit tricky because enemies are coming at your from to sides and you can strafe/kite then around as easily as you do in the open areas. At other times the camera shifts to a top-down view...

(2) Twin-stick shooter games (hacking) - I didn't really understand this until I finished the game the first time (with 2B) and started playing with 9S - you can hack robots by attacking with with the triangle button (which I thought was the heavy attack), and if you land enough hits you "enter" the robot and play a twin stick shooter game where you need to destroy a core - and then the robot is destroyed. You get XP for the hack and then for the kill. This mode of the game only happened occasionally with 2B - but with 9S being a scanner (not combat) android, I guess this makes sense?

(3) There's a fishing game. I never played it, but I think you can catch fish and sell them or something.

(4) 2D shooter games! Sometimes you're flying around in this sort of mecha-wing suit - and it's like a 2D space shooter game! (with a combination of both "Straight" shooting and twin stick shooting - when you're in either plane mode or mecha mode. The game switches automatically, so you can't decide.


The game is "wonky" in many ways - I was often with a companion (either 9S or 2B) who would often just teleport to be where I was going, would fall of ledges and stuff like that. In combat however the companion was pretty useful!

Another cool thing - there's a "online mode" where you can run across bodies of dead YorHa members (other players), you can revive them (so serve as an AI companion - but I think you can only have one, so there wasn't much point to that in my playing) or to recover them - it's an instant heal plus some buffs. The buffs are sort of randomly generated? (or perhaps based on whatever equipment the dead player had?) I like this system and, when you die you get to leave a message for others to read - you can't write whatever, but it's a sort of multiple choice ad-libs system that is designed (I think) for you to leave poetic/cryptic messages.

Oh, if you die - you lose all your upgrades (chips) that you cannot get back until you get to where your body is and retrieve it. Very souls-like, and I only failed to recover everything once (when escaping the factory section at the very end - much frustration!).

I really liked the chip system - they're basically buffs you can install - there are attack ones, defense, xp-related, item drops and so on. I played with mostly defensive and XP ones - and I was surprised that I kept all the inventory and XP when I started the game the 2nd time!

The game has 26 endings! (all tracked/noted as part of your save file information) and I unlocked very few of them. They're all indicated by a letter:

A: First playthrough ending with 2B.

H: Got it my mistake when I left the area instead of going to fight the Goliath.

W: Died in the first mission before getting a chance to save. Oops.

T: Removed the OS chip. The game says you'll die - but I wanted to see what happened anyways.

I think I got one more, but don't remember it exactly.


The game also has some pretty epic boss battles! Once I'd gotten into things and realized the importance of dodging AND that I could always fire with my pod companion, that made things a lot easier. I just needed to have patience and time my attacks just right. I was also loaded up with chips that let me heal automatically (at a set rate) if I was not taking damage - so keeping my distance, waiting to heal, firing with the pod (for very limited damage) worked quite well for me in pretty much all the boss battles.


 
kudos for original design to Rodrigo Barria