jp
Home Talks and Slides My GameLog Research and Projects Publications Resume Teaching
Back  //   GameBreadth Project  //   Game Ontology Project  //   GameLog

GALAK-Z: The Void (PS4)

Status: Stopped playing - Something better came along
I started playing this game on Saturday 21 October, 2023  //  I stopped playing this game on: Tuesday 12 December, 2023
Current opinion of this game
No comment, yet.

October 22, 2023 11:05:31 PM
I have this as part of a two-game combo pack with Skulls of the Shogun. So far I'm more of a fan of the other game than this one. BUT, that's mostly because this game is hard, takes a lot to control the ships really well, and I'm not very good at it.

I don't understand the rogue-like elements it has either. It seems like I should occasionally just leave a mission and do it over? But, that way not losing the resources picked up along the way?

I guess what I haven't like is that, two missions in, I got to a point where I barely won - one health remaining! But, I started the next mission with one health. It makes sense with the story - the whole fleet being destroyed and my being the last fighter left and all that, but still. I guess this is where "smart me" would have gone out, gathered stuff, turned tail, and repeated a few times until I was all patched up? But, that feels like a cop-out. Also, I don't even know if that would work? Supposedly the levels are generated each time - they have a different named author even, but - my experience re-playing one over and over a few times was that they stayed pretty much the same except for once where there was different pickup... so, weird?


 
kudos for original design to Rodrigo Barria