Status: Stopped playing - Technical problems I started playing this game on Saturday 27 December, 2025 // I stopped playing this game on: Tuesday 30 December, 2025
Current opinion of this game
No comment, yet.
December 30, 2025 11:54:55 AM
When we first played, we played with the "basic" (not updated/patched) version - because the patch was downloading and we wanted to start playing straight away. That might have been a mistake...
When we booted it up again to continue playing (we really wanted to finish Chapter 4, and felt like we were almost there...) - we got a message that the "God skills" had been reset or something and that we should re-spec them. Not a problem because we hadn't unlocked any yet (there's three tiers of skills you can unlock, with the God skills very exciting-at least in name!)...
...but my son's character was Level 1 (instead of 18 or so). Well, that sucked! We played a bit with him running away in the background while I tanked and he quickly hit level 2. As an experiment we then closed the game, and booted it up again to see if the character levelling disappeared again. It did not, so we assume the patching process screwed that up.
So, what to do?
We did finish the chapter - and it was a bit more fun to be fair. Well, for me at least! This is because the game was a bit on the easy-side, and now it was more challenging since it was scaled for two characters (I think), but only one was viable. The final boss fight was particularly exciting as I had to dance around, carefully fire of shots, and be very careful about crowd control - using the potion carefully, since the cooldown was also something I had to watch out for.
I had thought about playing solo a bit on his account to level up the character a bit - but really, I want to know if he wants to play more or if we should try another co-op game.
December 29, 2025 11:58:01 AM
I only picked this up because it seemed like fun AND it 4-player couch co-op. So, a nice diversion of a game I could play with my kids.
The game's essentially a Diablo-style action RPG - very much in the Diablo-style, but set in the Warhammer Fantasy universe - I think it predates Age of Sigmar? - to be honest, I don't think it matters much...
I haven't really gone deep in Diablo IV, but I found this game's deviations from the Diablo III design interesting...
1. There's no real tutorial. We sort of started playing, but had to figure out a bunch of stuff (easy stuff) by experimenting and paying attention. Like, how the different powers work, how to configure them, what the different numbers mean, etc.
2. You always have a healing potion, but it's on a cool down - so you can't spam 'em.
3. There's no item shop (I finished Chapter 1, so maybe there will be? There's 4 chapters to the game). There was a place where donate all your extra loot/gear and get rewards from it. There's also no items other than stuff you can equip. So no messing around with ammo, or herbs, or food, or materials or whatever. I like the simplicity here.
4. When you pick up loot, anything that's not for your character automatically goes to the right character. So, no worries about loot hogging.
5. We've been collecting gold. But have no idea what to spend it on. We both died once - and paid money to resurrect, but that's it.
6. There are these "fragments" (in four colors). Been collecting those and we have no idea what they're for.