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    Destiny (PS4)    by   jp       (Apr 23rd, 2017 at 20:44:10)

    And I'm still playing. Regularly. Perhaps more than before?

    It helps that I have a large-enough group of regular players that there's always someone around to help, or that I can join up with. Of course I'm now in the "last gasp" of the game, I've been maxxed out for a while now but I hadn't been able to finish the Wrath raid on hard with challenges. Until today. He!

    The raid update, which as far as I know is the last significant update before Destiny 2 (and the beta before it) was pretty smart. It's not really "new content", rather they just added some armor and weapons for people to get AND, most importantly, updated all the raids to new light/difficulty levels. They cycle every week, and I've been pretty amazed to see how much interest there is in the game again. People had really started to drop off and move on, but they're pretty much all back now. Funny how that works.

    It's been a month since the first raid update (Vault) and starting next week they'll have all cycled so I'm guessing that people will start to disappear again at that point. Still, it's been a good last hurrah. I'm trying to get as much of the last book completed as I can (within reason) and I also played a bit with the Titan character that my son has by now abandoned. It's kind of surprising that I've spent years playing the same character only to now try out a new one...

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    Thomas Was Alone (PC)    by   brialinza       (Apr 13th, 2017 at 00:59:46)

    I feel like this was a wonderful resolution to the game! To sum it up, basically Thomas and the crew fulfilled their mission, and started helping those after them into "escaping" as it were. There was one, "Gray" as he was called, who was lusty for power, but had been eaten up by the black pixel cloud.

    I think this game provides an amazing depiction of how AIs can be "programmed" so to speak, so that they have good morals. To be able to raise them in an environment where they understand teamwork, kindness, and all the other emotions both positive and negative. In the end, it is all about the interactions of other individuals that builds the characters. I feel like because of this, this is very realistic.

    A very thoughtful game, that is for certain!

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    Thomas Was Alone (PC)    by   brialinza       (Apr 10th, 2017 at 21:44:25)

    This playthrough I have gotten to part 7.10. To recap, basically all the characters were eaten up by a black pixel cloud, starting with Thomas. The beautiful music didn't change, so the emotions I felt could be described as "oh, I guess that just happened." When it was bringing up the emotions of the other characters, though, that's where this game was able to strike a chord in me a bit. Not enough to make me wail on my computer, but something where I got a little more emotionally involved in the story of the game.

    So none of the characters died, they were just moved elsewhere I suppose. It is obvious now that this is an AI system, or something, what with the narration. Where I have left off, Thomas and the crew (with two new characters) are working to escape/help the other AI in any way they can.

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    Thomas Was Alone (PC)    by   brialinza       (Apr 10th, 2017 at 01:50:18)

    So far, this game has a very nice storytelling mechanic. In my opinion, it is not as good as The Talos Principle or Life is Strange, but it is still nice and enjoyable. At the beginning of the game, it leaves everything off all mysterious-like, and the narration starts by saying how Thomas was alone. For some reason, this evoked a bit of an emotion for me even though the game didn't even start yet.

    The puzzle mechanics of the game are very interesting, and not exactly what I expected with being able to switch characters! I have played through to the end of part 3, and I have to say, this ominous black pixel cloud (as described as similar to a white cell virus in side text?) it bringing a new kind of suspension to the game. Overall however, this hasn't been all that stressful and the music is nice as well!

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    Middle Earth: Shadow of Mordor (PC)    by   hcasey1       (Apr 8th, 2017 at 19:44:25)

    One thing I forgot to mention in my other entries is that there is a pretty cool leveling up system like there is in a lot of other games. You can also unlock portions of the open world map and then fast travel to places. When you go around around the map and kill enemies that have slaves, you are able to free the slaves and they thank you and what not. You also have to worry about larger beasts that try to attack you when they see you. The pretty cool thing about that is that you are able to basically posses them and then ride them around. While you are riding them around you can attack enemies pretty easily with them. Another small mission that I came across is the mission in which you make a deal with an orc that is captive. You go into his brain with the character's weird powers and it takes you to the war chief ranking page thing. Then you free him and he helps you by leading you to the enemy you want to kill. He is a creepy little thing. His name is Ratbag. How charming.

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    GameLog hopes to be a site where gamers such as yourself keep track of the games that they are currently playing. A GameLog is basically a record of a game you started playing. If it's open, you still consider yourself to be playing the game. If it's closed, you finished playing the game. (it doesn't matter if you got bored, frustrated,etc.) You can also attach short comments to each of your games or even maintain a diary (with more detailed entries) for that game. Call it a weblog of game playing activity if you will.

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    Uno (Other)    by   msu_Lacy

    No comment, yet.
    most recent entry:   Monday 19 January, 2009
    Uno: Thursday, January 15th (Game One and Two)

    Uno is a simple card game meant to be played by a group of people. It is a card game with a deck of 108 cards designed specifically for the game. The game is played with 2 to 10 players with seven card's each. The official goal of Uno is to gather points after each round into a sum of 500 points. However, from my own experience, some people are happy with simply declaring a winner each round and beginning a fresh game.

    = The Cards =

    The specialized deck of cards have four different colors: yellow, green, red, and blue. Each color has number cards 0-9. As well as the numbered cards there are four specialty cards:
    -Skip Card: Skips the next player.
    -Reverse Card: Changes the flow of the players. Clockwise to counter-clockwise and vice versa.
    -Draw Two Card: The next player must draw two.
    -Wild Card: Allows the one who played the card to pick the color and the next player must play that color, or the previous card's value.
    -Wild Draw Four: Words the same as a wild card, however, it requires that the next player draw four cards. This card can only be played if there are no other playable cards on hand.


    = The Game-play =

    My brief game-play experience while logging my observations included two rounds with myself and another player. In these two games, I won the first battle, while losing quickly on the second.

    The game begins after a dealer is picked and the deck shuffled. Each player receives their cards and the remaining deck is placed in the center for the 'draw' pile. A card is turned over from the top of the deck, put into a new 'discard' pile, and is considered the first card in play as long as it is not a Wild draw four. The round begins with the person to the left of the dealer.

    Each player is required to put down a card on top of the discard pile that matches the color, number, or face of the previous card. If a playable card is not available the person must take cards from the draw pile until a playable card is found.

    As my first game played out. I was quick to call Uno several times. A person is required to call Uno once he or she has only one card left in their hand. If they do not and someone calls Uno on him or her, then he or she must draw four. For several times I called Uno and was unable to finish the game in the next round. It is difficult to have a matching card with only one card on hand. However, after many tries I managed to lay down my final card and I was declared the victor.

    In my second round, I was not as lucky. I was also able to get Uno and a few different occasions. However ultimately my opponent threw down a wild draw four and bested me before I was able to get rid of the new cards. Thus becoming the victor.

    = Overall =

    Uno is a card game for simple group fun. It seems to be in my experience that the more people to play the more fun it is. There can be different factions working against each other with many people. And like many social events, the more the merrier.

    Uno is overall a simple but fun game. Capable of providing lots of fun whether its only two people or ten. I have always found it enjoyable whether I am the victor or not. It is especially fun when I crush the hope of a player with Uno when I lay down a wild draw four and pick a color neither in their hand nor anywhere near the top of the draw pile. Fun for all.

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