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    1001 Touch Games (DS)    by   jp       (Nov 22nd, 2020 at 17:02:52)

    I don't know that there are exactly 1001 games on this cart - but there is definitely a lot of stuff to play around with. How do you organize that many games in a way that makes sense and is navigable?

    Well, the games are grouped by theme (of sorts) with action-based games separated from boardgame/cardgames and puzzle games. It's actually a pretty good collection, I played more than a few (hello Mahjong! Word search! Hello terrible unplayable minigolf, hello puzzloop knockoff, hello weird driving game where you only steer). It turns out that many of these have different levels - and each level is counted as a separate game. As for distinct games (not levels) I still think there's easily 30 different games to play around with.

    I guess if I only had this game and a DS and was stuck on a long roadtrip, I'd definitely get my money's worth. But, it's kind of surprising to me that I think I'd get the most value/time/interest from the non-action games. So, the puzzle, board, card games...there's quite a few variations of solitarie for example (I wonder if each level is it's own seed/layout so once you've played it it's the same the next time?)

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    Lego Rock Band (DS)    by   jp       (Nov 21st, 2020 at 14:01:44)

    So, it's exactly like Rock Band (on handhelds, was the PSP version really the last one I played) - but with lego characters. I'm not sure I've really understood what is supposed to make it special/different OTHER than the's Lego.

    Perhaps for some people it's fun to see the Lego version of favorite artists? (Blur, etc.) I don't know, it's not for me really - so I think it'll go back on the shelf. I've played through parts of the campaign, unlocked some venues and such.

    I guess what I'm most impressed by is the quality of the audio and the variety of songs. I wouldn't have thought they could fit all of that on the cartridge! THere must be some clever technical thing I'm not aware of?

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    Earthbound (PC)    by   dkirschner       (Nov 19th, 2020 at 19:29:02)

    Bam! Old school classic complete! I thought I had retired this forever after being bored with it on an emulator, but I found it on the Nintendo shop on my Wii U. That platform significantly improved the experience. Now after completing it, I totally understand why people love it. It'll have a special place for me too. It's so wonderfully weird and quirky, it breaks the fourth wall, and feels way ahead of its time. Like, with some updated mechanics, I would buy it today as a weird JRPG. It reminded me of Barkley, Shut Up and Jam: Gaiden and I hear that Undertale is basically spiritual kin, so now I look forward even more to playing that because I understand its influences.

    Given the breadth and depth I feel I could go into given the introduction above, I don't really know what to say about the game! Gameplay-wise, it is a totally standard JRPG from the SNES era. Its quirks lie in some narrative (although the overarching story is honestly pretty stupid), items, enemy naming and art (possibly my favorite thing), and some of the settings and other characters. For example, I think my favorite enemies are the "third strongest moles." My girlfriend (whose favorite game is Earthbound) was watching me play this part. You go in some caves and have to fight five moles. I found the first mole, who said it was the third strongest mole. I beat it pretty easily, so I was like, sweet! I am doing pretty good in this dungeon. Then I found the second mole who...also said it was the third strongest mole. I didn't quite realize what was happening until the third mole said the same thing. This is how Earthbound occasionally messes with you and makes fun of itself. I thought it was really funny. My girlfriend's favorite character is Mr. Belch (who I think is a pile of vomit) because of his burp attack.

    Also, riding a bike early in the game made me so full of joy. This was a game about some kid being a hero that didn't seem like a "kiddie" game. I thoroughly enjoyed it as an adult. I'm very glad I found this on the Nintendo store. Now, my girlfriend says I have to play Mother 3 and Chrono Trigger.

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    Cradle of Rome (DS)    by   jp       (Nov 15th, 2020 at 17:09:42)

    Ha, couldn't help play a bunch more levels just to unlock a few more powerups, I was curious what they did...

    There's a "resource" powerup that acts like the axe, but also adds a bunch of resources (to reduce grinding I guess).

    I think I reached level 45 or so? And it turn out that sometimes the level does advance even if you don't buy a building....

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    Armello (PS4)    by   jp       (Nov 15th, 2020 at 15:27:21)

    OMG, I'm so excited to play this some more!

    Yesterday I only played the prologue - which is a really well done tutorial for each of the four characters (and character types?) you can control in the game. I was a bit confused at first because the tutorials are incremental - when you start the 2nd one, the first character is on the board taking their turn! (I had somehow not registered that this was a multiplayer boardgame)

    I think one of the things I enjoyed the most about the tutorial is that it slowly opens up - in the beginning you have to really do exactly what you're told, but towards the end (3d and 4th character), you're given much more open-ended (feeling) objectives that you might take a few turns to address and go about them almost in your own way.

    So, it felt really natural as a way to learn the game and begin to make your own independent choices. We'll see how it all pans out once I played a full "real" match.

    I'm also curious if this is a game I'll play regularly? Try the different characters? Play online? I don't think there's a campaign or anything like that, but the world seems to rich in stuff that it feels like a real shame if the amazing setup turns out to be just that - an amazing setup for a fantasy boardgame...

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    1 : jp's 1001 Touch Games (DS)
    2 : jp's Lego Rock Band (DS)
    3 : jp's Armello (PS4)
    4 : jp's Cradle of Rome (DS)
    5 : jp's Carnival Games (DS)
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    James Bond Goldeneye 007 (N64)    by   Ben Ferg

    No comment, yet.
    most recent entry:   Wednesday 31 January, 2007
    My second time playing Golden Eye I played with some friends and i had a lot of fun. We got very competitive and it was a fun atmosphere to be a part of. We each picked our characters and i picked Oddjob. Since he is the shortest character in the game people had trouble killing me. I still had trouble aiming myself but it gave me more time to set up my shot on the other person. One thing i liked to do was hide on a high ledge and shoot people down below. Once i started shooting them they did not know where the shots were coming from and when they finally found out i had already killed them.
    I liked playing against other people rather than against the computer because it is a lot more fun to compete amongst friends.

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